Towny

Towny is a plugin designed to bring users together by making communitys through towns and nations. Users can join together in making a town claiming land and building buildings. Towns can then band togther becoming one big community or nation

/towny

 * /towny
 * - Shows basic towny commands.
 * ? - Shows more towny commands.
 * map - Shows the towny map.
 * prices - Shows taxes/costs associated with running a town.
 * time - Shows time until next new-day (tax/upkeep collection.)
 * top
 * residents {all/town/nation} - Shows top residents.
 * land {all/resident/town} - Shows top land owners.
 * spy - Admin command to spy on all chat channels
 * tree - Shows lots of stuff.
 * universe - Shows full towny stats, resident/town/nation/world counts as well as townblocks claimed.
 * v - Shows towny version.
 * war
 * stats
 * scores

/plot

 * /plot
 * - Shows the /plot commands.
 * claim - Resident command to personally claims a plot that are for sale.
 * auto - Resident command to personally claim an area of plots that are for sale, around the player typing the command.
 * unclaim - Resident command to unclaim personally owned plots.
 * circle/rect - Resident command to unclaim personally owned plots in a circle or rectangle shape.
 * {# (radius around current position)} - Radius of the area to unclaim.
 * {forsale/fs} - Set a plot for sale.
 * circle/rect - Set a shape.
 * {# (radius around current position)} - Radius of the area to set forsale.
 * $$ - Cost of plot.
 * circle/rect - Set a shape.
 * {# (radius around current position)} - Radius of the area to set forsale.
 * {notforsale/nfs} - Set a plot to not be for sale.
 * circle/rect - Set a shape.
 * {# (radius around current position)} - Radius of the area to set notforsale.
 * perm - Shows the perm line of the plot in which the player stands.
 * set
 * reset - Sets a shop/embassy/arena/wilds plot back to a normal plot.
 * shop - Sets a plot to a shop plot.
 * embassy - Sets a plot to an embassy plot.
 * arena - Sets a plot to an arena plot.
 * wilds - Sets a plot to a wilds plot.
 * name - allows a mayor or plot-owner to rename plots they own, overwriting the ~Unowned message. Personal-plots display both the plot's given name and the name of the plot-owner.
 * perm
 * {on/off} - Edits the perm line of the single plot in which the player is standing. See here for details.
 * {resident/ally/outsider} {on/off}
 * {build/destroy/switch/itemuse} {on/off}
 * {resident/ally/outsider} {build/destroy/switch/itemuse} {on/off}
 * reset - Resets the plot in which you stand to the default perm line of the /town or /resident screen (depending on if the plot is owned personally or by the town.)
 * toggle
 * fire - Turn on/off firespread in the plot in which you stand.
 * pvp - Turn on/off pvp in the plot in which you stand.
 * explosion - Turn on/off explosions in the plot in which you stand.
 * mob - Turn on/off hostile mobspawning in the plot in which you stand.
 * clear - Command to remove list of block id's from a plot, used by a mayor on town-owned land, or by a plot-owner on their personal plots.

/resident

 * /resident
 * - Shows a player their resident screen.
 * ? - Shows /res commands available.
 * {resident} - Shows a player another player's resident screen.
 * friend
 * add {resident} .. {resident} - Resident adds online player to their friends list.
 * add+ {resident} .. {resident} - Resident adds offline player to their friends list.
 * remove {resident} .. {resident} - Resident removes online player from their friends list.
 * remove+ {resident} .. {resident} - Resident removes offline player from their friends list.
 * clearlist - Removes all friends from a resident's friend list.
 * list - Lists residents in towny's data folder.
 * spawn - If deny_bed_use: true in the config.yml and player has a current bed spawn, command will teleport player to their bed.
 * toggle
 * map - Turns on map which refreshes when moving across plot borders.
 * townclaim - Turns on mode where /town claim is automatically used when moving across plot borders.
 * plotborder - Turns on smokey plot-border view. Border shows when players cross to different townblocks.
 * spy - Admins can turn on chat-channel spying.
 * reset - This turns off all modes that are active.
 * set
 * perm
 * {on/off} - Edits the perm line on the resident screen. See here for details.
 * {friend/ally/outsider} {on/off}
 * {build/destroy/switch/itemuse} {on/off}
 * {friend/ally/outsider} {build/destroy/switch/itemuse} {on/off}
 * reset - This takes the perm line seen in the /resident screen and applies it to all plots personally owned by the player typing it.
 * tax - Shows taxes a player pays.

/town

 * /town
 * - Shows a player their town's town screen.
 * ? - Shows /town commands available.
 * {town} - Shows a player another town's town screen.
 * here - Shows you the town screen of the town in which you stand.
 * leave - Leaves a town.
 * list - Lists towns.
 * online - Shows players in your town which are online.
 * new
 * {townname} - Creates new town.
 * {townname} {mayor} - Admin command to create town.
 * add {resident} .. {resident} - Mayor command to add residents to your town.
 * kick {resident} .. {resident} - Mayor command to remove residents from your town.
 * spawn - Teleports you to your town's spawn.
 * spawn {town} - Teleports you to another town's spawn.
 * claim - Mayor command to claim the townblock in which you stand for your town.
 * outpost - Claims an outpost for your town.
 * {# (radius around current position)} - Claims an area of townblocks around you for your town.
 * auto - Claims as many townblocks around you as is possible given money in townbank and available townblocks.
 * unclaim - Mayor command to unclaim the townblock in which you stand.
 * all - Mayor command to unclaim all townblocks.
 * {# (radius around current position)} - Command to unclaim an area of townblocks around you.
 * withdraw {$} - Removes money from town bank.
 * deposit {$} - Adds money from player to the town bank.
 * buy
 * bonus {amount} - Buys available bonus townblocks.
 * delete {town name} - Admin/Mayor command to delete a town from towny's data folder's files.
 * outpost
 * {# (where # equals the corresponding outpost's number)} - Teleports to an outpost.
 * ranklist - Displays residents and their ranks.
 * rank {add|remove} {playername} {rankname} - Grants or removes a rank to a resident of the town.
 * reslist - Displays a full list of residents in the town.
 * set
 * board {message} - Sets message seen by residents upon logging in.
 * mayor {resident} - Mayor command to give mayor status to another resident.
 * homeblock - Sets the homeblock and spawn of your town.
 * spawn - Sets the town spawn, must be done inside the homeblock.
 * name {name} - Change your town's name.
 * outpost - Sets a townblock as an outpost.
 * perm
 * {on/off} - Edits the perm line on the town screen. See here for details.
 * {resident/ally/outsider} {on/off}
 * {build/destroy/switch/itemuse} {on/off}
 * {resident/ally/outsider} {build/destroy/switch/itemuse} {on/off}
 * reset - This takes the perm line seen in the /town screen and applies it to all plots owned by the town.
 * tag {upto4character} - Sets the town's tag, which is sometimes used on that chat line.
 * clear - Clears the tag set for the town.
 * taxes {$} - Sets taxes collected from each resident daily. Also sets percentage if taxpercent is toggled on.
 * plottax {$} - Set taxes collected from each resident daily, per plot that they own.
 * plotprice {$} - Sets default cost of plot for the town.
 * shopprice {$} - Sets default cost of a shopplot for the town.
 * shoptax {$} - Set taxes collected from each resident daily, per shopplot that they own.
 * embassyprice {$} - Sets default cost of a embassy plot for the town.
 * embassytax {$} - Set taxes collected from each resident daily, per embassy plot that they own.
 * toggle
 * explosion - Turn on/off explosions in town.
 * fire - Turn on/off firespread in town.
 * mobs - Turn on/off hostile mobspawning in town.
 * public - Turn on/off public /town spawning and the co-ordinates of the town's homeblock in the /town screen.
 * pvp - Turn on/off pvp in town.
 * taxpercent - Turn on/off taxing by percent/flatrate.
 * open - Turn on/off public joining to your town.
 * join {townname} - Command to join a town that doesn't require invites.

/nation

 * /nation
 * - Shows a player their nation's nation screen.
 * ? - Shows /nation commands.
 * list - Lists nations.
 * online - Shows players in your nation which are online.
 * {nation} - Shows a player the /nation screen of another nation.
 * leave - Mayor command to leave the nation they are a part of.
 * withdraw {$} - King command to remove money from the nation bank.
 * deposit {$} - King command to add money to the nation bank.
 * new
 * {nationname} - Mayor command to create a nation.
 * {nationname} {capitaltown} - Admin command to create a new nation, set capitol.
 * rank - Command to set assistant/custom ranks in the nation.
 * add {town} .. {town} - Invites/Adds a town to your nation.
 * kick {town} .. {town} - Removes a town from your nation.
 * delete {nation} - Deletes your nation.
 * ally
 * add {nation} .. {nation} - Add a nation to your nation's ally list.
 * remove {nation} .. {nation} - Removes a nation from your nation's ally list.
 * enemy
 * add {nation} .. {nation} - Add a nation to your nation's enemy list.
 * remove {nation} .. {nation} - Removes a nation from your nation's enemy list.
 * rank {add|remove} {playername} {rankname} - Grants or removes a rank to a resident of the nation.
 * set
 * king {resident} - King command to change the king of the nation.
 * captial {town} - Sets the capitol and king of the nation.
 * taxes {$} - Sets nationtax applied to the towns within the nation.
 * name {name} - Sets the nation's name.
 * title {name} {titlegoeshere} - King command to add a Title to a member of the nation.
 * surname {name} {surnamegoeshere} - King command to add a Suffix to a member of the nation.
 * tag {upto4character} - Sets the nation's tag, which is sometimes used on that chat line.
 * clear - Clears the tag set for the nation.
 * toggle
 * neutral - Sets whether your nation will pay daily to be neutral during towny war.